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bitbuffer
By @arvidsilverlock
Roblox
Mirroredbitbuffer
Bit level manipulation of buffers 😎
1:1 recreation of the buffer api for the bit level, includes all functions except len, create, tostring and fromstring, as there is no use for a bit level counterpart.
writeu and writei allows for widths ranging from 1 to 53. Writing an i53 doesn't use 2's compliment for the format, due to f64 precision issues.
If you want to use a combined byte/bit offset, you can merley use this idiv and mod to separate it when calling the function bitbuffer.writeu(b, offset // 8, offset % 8, value), the reason this isn't done internally is to allow for extra micro-optimization when using this module. Other ways to handle offsets are included here.
Can be installed with wally using arvidsilverlock/bitbuffer@latest
Current Version - 0.1.2
Changes since the previous version include:
- Inlining
writeuandreadufunctions when used internally (except forReaderandWriterclasses) - Inlining
IncrementOffsetwithinReaderandWriterclasses. - Removal of the localisation of
buffer.readcalls, this has no effect on performance. - Adding an
Offsetclass which handles your offset for you,ReaderandWriterinherit from this. - The
buffer,byteandbitvalues present inReaders andWriters are no longer considered private.
Package Details
Install command (Click to copy)
Version
0.1.2
License
MIT
Safe for commercial use
License identified from the packaged LICENSE file; the manifest declared none.
Automated license review — not legal advice.
