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modifier-manager
By @estrogenie
Roblox
MirroredModifierManager
A type-safe stat modifier system for Roblox games. Manage buffs, debuffs, equipment bonuses, and stat modifications with automatic expiration, stacking rules, and client sync.
Installation
Wally
[dependencies]
ModifierManager = "estrogenie/modifier-manager@1.0.0"
Manual
Download the ModifierManager folder and place it in ReplicatedStorage.
Quick Example
local ModifierManager = require(ReplicatedStorage.ModifierManager)
local stats = ModifierManager.EntityManager.new()
-- Set base stat
stats:SetBase("enemy_1", "Combat.Health", 100)
-- Add a temporary buff
stats:AddModifier({
entity = "enemy_1",
path = "Combat.Health",
value = 50,
type = "Additive",
source = "HealthPotion",
duration = 30,
})
-- Get calculated value (150)
local health = stats:Get("enemy_1", "Combat.Health")
License
MIT
Package Details
Install command (Click to copy)
Version
1.0.0
License
MIT
Safe for commercial use
Automated license review — not legal advice.
