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package_2
pigment
By @kickdosage
Roblox
MirroredOVERVIEW
pigment is a collection of utility functions for working with colors in Roblox.
API REFERENCE
hsl(hue, saturation, lightness)
A wrapper around Color3.fromHSV to avoid using the [0, 1] range.
local hsl = pigment.hsl
local color = hsl(0, 0, 90)
get_rgb_relative_luminance(color)
Returns the total luminance of a color.
local hsl = pigment.hsl
local color = hsl(0, 0, 25),
local luminance = pigment.get_rgb_relative_luminance(color)
is_color_dark(color)
Determines if the provided color is dark.
local hsl = pigment.hsl
local color = hsl(0, 0, 25),
local is_dark = pigment.is_color_dark(color)
is_color_sequence_dark(color_sequence)
Determines if the provided ColorSequence is dark, based on the average luminance of the colors in the sequence.
local hsl = pigment.hsl
local color_sequence = ColorSequence.new({
ColorSequenceKeypoint.new(0, hsl(0, 0, 10)),
ColorSequenceKeypoint.new(1, hsl(0, 0, 90))
}),
local is_dark = pigment.is_color_sequence_dark(color_sequence)
get_brightest_color_in_color_sequence(color_sequence)
Returns the color with the highest luminance.
local hsl = pigment.hsl
local color_sequence = ColorSequence.new({
ColorSequenceKeypoint.new(0, hsl(0, 0, 10)),
ColorSequenceKeypoint.new(1, hsl(0, 0, 90))
}),
local brightest_color = pigment.get_brightest_color_in_color_sequence(color_sequence)
evaluaute_color_sequence(color_sequence, elapsed_time)
TBA
local pigment = require("path/to/pigment")
local RunService = game:GetService("RunService")
local Part = workspace:WaitForChild("Part")
local COLOR_CHANGE_SPEED = 0.5
local COLOR_SEQUENCE = ColorSequence.new({
ColorSequenceKeypoint.new(0, Color3.fromRGB(255, 0, 0)),
ColorSequenceKeypoint.new(0.5, Color3.fromRGB(0, 255, 0)),
ColorSequenceKeypoint.new(1, Color3.fromRGB(0, 0, 255))
})
local elapsed_time = 0
local direction = 1
RunService.PreRender:Connect(function(delta_time)
elapsed_time = math.clamp(elapsed_time + (delta_time * direction * COLOR_CHANGE_SPEED))
if elapsed_time == 0 or elapsed_time == 1 then
direction = -direction
end
Part.Color = pigment.evaluate_color_sequence()
end)
Package Details
Install command (Click to copy)
Version
0.1.0
License
MIT
Safe for commercial use
The package archive does not include its license text; the license is declared in its manifest metadata.
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