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rmmq
By @luj-s
Roblox
Mirrored from WallyThis version ships no README. Showing the README from v0.2.3, mirrored from wally.
Roblox MessagingService matchmaking queues
Simple global MessagingService matchmaking system with queues.
Installation
To use RMMQ, you can install the Wally package, use the Toolbox model or get the Roblox package.
API
Functions
Ready
Tells the server to look for an available queue and join it, or make a new one.
Unready
Tells the server to make the client leave the queue it is in.
Events
ClientJoinedQueue -> QueueAccessCode: string
Fires when the client joined a queue, returning its access code.
PlayerJoinedQueue -> PlayerUserId: number
Fires when a player joins the client's queue, returning his UserId.
PlayerLeftQueue -> PlayerUserId: number
Fires when a players leaves the client's queue, returning his UserId.
GameStarting -> void
Fires when the client's queue starts teleporting players to the game place.
Package Details
Install command (Click to copy)
Version
0.2.4
License
GPL-3.0
Legal risk for closed-source games
Strong copyleft: shipping this in your game plausibly requires releasing your game's entire source under GPL-3.0. Not recommended for closed-source projects.
The package archive does not include its license text; the license is declared in its manifest metadata.
Automated license review — not legal advice.
