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catwork
By @metatablecat
Roblox
MirroredCatwork
The Cat framework for Roblox! 🐈[!NOTE] Catwork works best in
ReplicatedFirst, especially since you can then utiliseReplicatedFirstloading behaviour. Server code can access code in ReplicatedFirst.
Catwork does not natively come packaged with a runtime, although Script instances can safely access the Catwork
module. You'll need some way of starting ModuleScript instances if you wish to take full advantage of the motivations
behind Objects though.
Installation
In Roblox:
Download the latest release and drag it into Studio, or use a tool like Dropper to insert it for you.
In external editors
Catwork's stable releases are published to Wally, and you can add it to your package index using the following string:
catwork = "metatablecat/catwork@0.0.0" # add the version as neccessary, use the wally index for latest version
Usage
This Object simply greets the player when they join:
local ReplicatedFirst = game:GetService("ReplicatedFirst")
local Catwork = require(ReplicatedFirst.Catwork)
Catwork.new {
Init = function(self)
Players.PlayerAdded:Connect(function(p)
print(`Hello {p.Name}!`)
end)
end
}
This only scratches the true function of what Catwork can do, Service considerably increases the power of
Catwork! See the documentation for more information.
License
Catwork is licensed under the MIT License. 2024 metatablecatgames
Sponsor Catwork
Catwork is maintainted mostly by just me, support me and what I do!
Attributions
Logo made by Alex. Website.
Package Details
Install command (Click to copy)
Version
0.5.0
License
MIT
Safe for commercial use
Automated license review — not legal advice.
