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easyanimator
By @sjdinsd
Roblox
MirroredEasyAnimator
A simple solution to animation
API
function EasyAnimator.new(animator: Animator, animations: { [string]: Animation })
Creates a new animation controlled for a passed animator. Takes in a set of default animations that are preloaded.
function EasyAnimator.animate(self: EasyAnimator, animationName: string, ...: AnimationOptions)
Animates the rig with the passed in name, along with animation options for fadeTime, weight, etc.
function EasyAnimator.animateExternal(self: EasyAnimator, animation: Animation, ...: AnimationOptions)
Takes in an external animation and plays that.
function EasyAnimator.stopAnimation(self: EasyAnimator, animationName: string)
Stops an animation by name.
function EasyAnimator.stopAllAnimations(self: EasyAnimator)
Stops all animations, including external ones.
function EasyAnimator.addAnimations(self: EasyAnimator, animations)
Adds additional animations to the pool, allowing them to be called by name in .animate().
function EasyAnimator.destroy(self: EasyAnimator)
Stops all animations and destroys the object
Package Details
Install command (Click to copy)
Version
0.1.3
License
MIT
Safe for commercial use
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