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debug-module
By @stonetr03
Roblox
MirroredDebug Module
Debug Module for Roblox games.
This Module works both for Client and Server.
[image: Screenshot]
The Ui is toggleable via the keybinds RightShift + p
Note The Keybinds can be changed in the Config.lua file.
Installation
Method 1: rbxlx File (Roblox Studio)
- Download the rbxmx model file from the latest release from the releases page.
- Insert the model into Roblox Studio and place into ReplicatedStorage.
Method 2: Rojo Sync
- Copy the Debug Folder into your codebase.
- Use a plugin like Rojo to sync into Roblox.
Usage
Require the Debug Module from a Client or Server script.
Warning Server lines are visible to all clients!
Note For Server Lines to be visible, the module needs to be loaded/required on the client.
local Debug = require(path.to.module)
Add a line
To add a line to the debug menu use, an call on server or client.
local Line = Debug:addLine("Name","Value")
Note The Value does not have to be a string.
Change Line's Text
To change a lines text use,
Line:Update("New Value")
Remove a Line
To remove a line use,
Line:Destroy()
Package Details
Install command (Click to copy)
Version
2.0.1
License
GPL-3.0
Legal risk for closed-source games
Strong copyleft: shipping this in your game plausibly requires releasing your game's entire source under GPL-3.0. Not recommended for closed-source projects.
Automated license review — not legal advice.
