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debug-module

By @stonetr03

Roblox

Mirrored

Debug Module

Debug Module for Roblox games.

This Module works both for Client and Server.

[image: Screenshot]

The Ui is toggleable via the keybinds RightShift + p

Note The Keybinds can be changed in the Config.lua file.

Installation

Method 1: rbxlx File (Roblox Studio)

  • Download the rbxmx model file from the latest release from the releases page.
  • Insert the model into Roblox Studio and place into ReplicatedStorage.

Method 2: Rojo Sync

  • Copy the Debug Folder into your codebase.
  • Use a plugin like Rojo to sync into Roblox.

Usage

Require the Debug Module from a Client or Server script.

Warning Server lines are visible to all clients!

Note For Server Lines to be visible, the module needs to be loaded/required on the client.

local Debug = require(path.to.module)

Add a line

To add a line to the debug menu use, an call on server or client.

local Line = Debug:addLine("Name","Value")

Note The Value does not have to be a string.

Change Line's Text

To change a lines text use,

Line:Update("New Value")

Remove a Line

To remove a line use,

Line:Destroy()

Package Details

Install command (Click to copy)


Version

2.0.1

License

GPL-3.0

error

Legal risk for closed-source games

infoStrong copyleft: shipping this in your game plausibly requires releasing your game's entire source under GPL-3.0. Not recommended for closed-source projects.

Automated license review — not legal advice.