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module-loader
By @termsofgit
Roblox
MirroredTutorial
Wally
Shared player lifecycle hooks
Loaded modules can optionally define any of these methods:
function Module:PlayerAdded(player: Player) end
function Module:PlayerRemoving(player: Player) end
function Module:CharacterAdded(player: Player, character: Model) end
function Module:CharacterRemoving(player: Player, character: Model) end
The loader owns the Roblox event connections and forwards events to every module that
implements the corresponding method. Players and characters that already exist when loading
finishes are passed through PlayerAdded and CharacterAdded after Init and Start.
Modules may return any value. Lifecycle methods are only inspected and invoked when the returned value is a table.
Package Details
Install command (Click to copy)
Version
3.1.0
License
MIT
Safe for commercial use
Automated license review — not legal advice.
